Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Snagfilms Concept UI

2/14/18

I wanted to update a few projects I worked on and learn how to use some cool After Effects plugins. I started with an old concept I had for one of my clients Snagfilms. It's a video on demand indie movies "Netflix". The idea for the app was quite simple - have the movies left to right, navigation at the top, movie details at the bottom. Everything on a single abstract canvas gestures heavy interactions and, a mix of flat design in the interface and real 3D objects for the content.
Initially, I wanted to make it interactive, but after creating a scene and exporting it to Three JS, my 2013 Mac was showing 99% load with 25 FPS even without-post processing, so I decided to make a video. Here it is:


Tools I used:

  • 3D Studio Max
  • Vray
  • Substance Painter
  • Quixel Suite
  • After Effects
  • Red Giant Form
  • Photoshop
  • Illustrator

Interactive Blob Balls

9/13/17

I've just found out a cool shader technic called ray marching. It works perfectly with volumetric effects. You can check a live demo [HERE]

Dispersion

2/7/17

XFINITY

2/3/15

This is very cool concept for XFINITY. 3D printing technology gives us an opportunity to make heroes from client's customers. After the start of campaign we collecting emails on Landing Page to notify them about 3D scanning event and their appointment time and location. On the event we will scan them and publish their models on special web-hub where they can download or share it with friends to get more likes. TOP100 who will get more likes than other will get a real 3D printed statue mailed to them.




BMW FW-25 Williams

1/26/11

It looks pretty good isnt it?!) I had done it while studied in 9 grade in school.